GMAsia Events Logo
    🇨🇳China·Startups·24 Jul 2026·via KrAsia

    ByteDance names Li Xiaokai to lead Pico’s next phase

    ByteDance has appointed Li Xiaokai as the new head of Pico, its extended reality (XR) business, succeeding founder Henry Zhou. Zhou, who established Pico 11 years ago and led it through its acquisition by ByteDance, is stepping down to pursue other career opportunities. Li, with a background in consumer electronics and hardware development, has been instrumental in Pico’s core product and technology development since joining in 2021. This leadership transition is not expected to alter Pico’s established strategy, R&D efforts, or product roadmap, as the company prepares to launch a new mixed reality (MR) headset later this year. ByteDance reaffirms its long-term commitment to the strategic value of XR and continued support for Pico’s innovation.

    Nexa's Summary

    This leadership change at Pico, ByteDance’s XR division, signals a strategic pivot within China’s burgeoning tech landscape. The transition from founder Henry Zhou to Li Xiaokai, an expert in hardware and product development, underscores ByteDance’s intensified focus on next-generation mixed reality (MR) products and foundational technologies. This move aligns with a broader industry trend where companies are shifting from traditional VR gaming towards spatial computing, productivity, and enterprise applications, as evidenced by Pico’s upcoming Project Swan MR headset and OS 6. This strategic realignment is crucial for ByteDance as it seeks to solidify Pico’s position in the global XR market, currently dominated by Meta, and compete with high-end devices like Apple’s Vision Pro and Samsung’s Galaxy XR. The company’s increased investment in in-house chip development and advanced display technologies reflects a long-term commitment to innovation, despite earlier market misunderstandings about its XR strategy.

    For Asia’s tech ecosystem, Pico’s continued investment and strategic direction are significant. China remains a key market for XR devices, with Pico leading the domestic consumer VR segment. The emphasis on proprietary hardware and software development, particularly in MR, positions Pico as a critical player in advancing spatial computing capabilities within the region. This could spur further innovation among Asian hardware manufacturers and software developers, fostering a more competitive and diverse XR ecosystem. The shift towards MR also highlights the evolving understanding of XR’s potential beyond entertainment, signaling a mature approach to integrating these technologies into daily productivity and immersive experiences, which could have ripple effects across various industries in Asia.

    Original reporting by KrAsiaWe don't republish, read the full story →

    Related reading

    3 stories